Assets for Two-Way Operations (New for iClone V.8.3)
While iClone and Omniverse can be synchronized for editing via Live Sync, the bidirectional statuses vary based on the types of assets. Consult the tables below for more information:
- Motion, Viseme and Expression
Transform (TR)
Gesture
Motion Layer
Reach
Strength
Voice
Lips
Lip Options
Talking Style
Expression Strength
Export USD
✔
✔
✔
✔
✔
✘
✔
✔
✔
✔
Import USD
✖
✖
✖
✖
✖
✖
✖
✖
✖
✖
- Constraint
Look at
Look at Target
Look at Camera
Path Position
Path Offsets
Path Rotate
Link
Export USD
✔
✔
✔
✔
✔
✔
✔
Import USD
✖
✖
✖
✖
✖
✖
✖
- Material / Textures
Material
Material Settings
Texture UV
Texture Strength
Export USD
✔
✖
✖
✔
Import USD
✖
✖
✖
✖
- Miscellaneous
Visible
Sound
Morph
Spring
Auto Blink
Export USD
✖
✖
✔
✔
✔
Import USD
✖
✖
✖
✖
✖
- Motion, Viseme and Expression
Transform (TR)
Gesture
Motion Layer
Reach
Strength
Voice
Lips
Lip Options
Talking Style
Expression Strength
Live Sync to Omniverse
✔
✔
✔
✔
✔
✖
✔
✔
✔
✔
Transfer to Omniverse
✔
✔
✔
✔
✔
✖
✔
✔
✔
✔
Sync from Omniverse
✔
✖
✖
✖
✖
✖
✖
✖
✖
✖
- Constraint
Look at
Look at Target
Look at Camera
Path Position
Path Offsets
Path Rotate
Link
Live Sync to Omniverse
✔
✔
✔
✔
✔
✔
✔
Transfer to Omniverse
✔
✔
✔
✔
✔
✔
✔
Sync from Omniverse
✖
✖
✖
✖
✖
✖
✖
- Material / Textures
Material
Material Settings
Texture UV
Texture Strength
Live Sync to Omniverse
✖
✖
✖
✖
Transfer to Omniverse
1 frame
1 frame
1 frame
1 frame
Sync from Omniverse
✖
✖
✖
✖
- Miscellaneous
Visible
Sound
Morph
Spring
Auto Blink
Live Sync to Omniverse
✖
✖
✔
✔
✔
Transfer to Omniverse
1 frame
✖
✔
✔
✔
Sync from Omniverse
✖
✖
✖
✖
✔
- Transform / Animation Layer
RTS
Pivot
Rigid Body (Baked animation)
Cloth
Edit Animation Layer
Prop Puppet RTS
Export USD
✔
✔
✔
✖
✔
✔
Import USD
✔
✖
✖
✖
✖
✖
- Constraint
Look at Target
Look at Camera
Path Position
Path Offset Rotate
Path Offset Scale
Link
Export USD
✔
✔
✔
✔
✖
✔
Import USD
✖
✖
✖
✖
✖
✖
- Material / Textures
Material
Material Settings
(Opacity / Diffuse Color)Texture UV
Texture Strength
(Base Color / Opacity / Glow)Export USD
✔
✔
✖
✔
Import USD
✖
✖
✖
✖
- Miscellaneous
Visible
Sound
Vertex Animation
Morph
(with Bones)Spring
Export USD
✖
✖
✖
✔
✔
Import USD
✖
✖
✖
✖
✖
- Motion, Viseme and Expression
RTS
Pivot
Rigid Body (Baked animation)
Cloth
Edit Animation Layer
Prop Puppet RTS
Live Sync to Omniverse
✔
✔
✔
✖
✔
✔
Transfer to Omniverse
✔
✔
✔
✖
✔
✔
Sync from Omniverse
✔
✖
✖
✖
✖
✖
- Constraint
Look at Target
Look at Camera
Path Position
Path Offset Rotate
Path Offset Scale
Link
Live Sync to Omniverse
✔
✔
✔
✔
✖
✔
Transfer to Omniverse
✔
✔
✔
✔
✖
✔
Sync from Omniverse
✖
✖
✖
✖
✖
✖
- Material / Textures
Material
Material Settings
(Opacity / Diffuse Color)Texture UV
Texture Strength
(Base Color / Opacity / Glow)Live Sync to Omniverse
✖
✖
✖
✖
Transfer to Omniverse
1 frame
1 frame
1 frame
1 frame
Sync from Omniverse
✖
✖
✖
✖
- Miscellaneous
Visible
Sound
Vertex Animation
Morph
(with Bones)Spring
Live Sync to Omniverse
✖
✖
✖
✔
✔
Transfer to Omniverse
1 frame
✖
✖
✔
✔
Sync from Omniverse
✖
✖
✖
✖
✖
- Transform / Constraint
Transform
Look at
Path Position
Path Offset Rotate
Path Offset Scale
Link
Export USD
✔
✔
✔
✔
✔
✔
Import USD
✔
✖
✖
✖
✖
✖
- Camera Settings
Lens
DOF
Camera Switch
Exposure
Export USD
✔
✔
✔
✔
Import USD
✔
✔
✖
✖
- Transform / Constraint
Transform
Look At Target
Path Position
Path Offset Rotate
Path Offset Scale
Link
Live Sync to Omniverse
✔
✔
✔
✔
✔
✔
Transfer to Omniverse
✔
✔
✔
✔
✔
✔
Sync from Omniverse
✔
✖
✖
✖
✖
✖
- Camera Settings
Lens
DOF
Camera Switch
Exposure
Live Sync to Omniverse
✔
✔
✔
✖
Transfer to Omniverse
✔
✔
✔
✖
Sync from Omniverse
✔
✔
✖
✖
- Transform / Basic Settings
Transform
Active
Color
Multiplier
Shadow Color
Darken Strength
Volumetric Light
Export USD
✔
✔
✔
✔
✖
✖
✖
Import USD
✔
✖
✔
✔
✖
✖
✖
- Constraint
Look at
Path Position
Path Offset
Link
Export USD
✔
✔
✔
✔
Import USD
✖
✖
✖
✖
- Light Parameters
Range
Darkness
Angle
Falloff
Attenuation
Export USD
✖
✖
✖
✖
✖
Import USD
✖
✖
✖
✖
✖
- Transform / Basic Settings
Transform
Active
Color
Multiplier
Shadow Color
Darken Strength
Volumetric Light
Live Sync to Omniverse
✔
✔
✔
✔
✖
✖
✖
Transfer to Omniverse
✔
✔
✔
✔
✖
✖
✖
Sync from Omniverse
✔
✖
✔
✔
✖
✖
✖
- Constraint
Look at
Path Position
Path Offset
Link
Live Sync to Omniverse
✔
✔
✔
✔
Transfer to Omniverse
✔
✔
✔
✔
Sync from Omniverse
✖
✖
✖
✖
- Light Parameters
Range
Darkness
Angle
Falloff
Attenuation
Live Sync to Omniverse
✖
✖
✖
✖
✖
Transfer to Omniverse
✖
✖
✖
✖
✖
Sync from Omniverse
✖
✖
✖
✖
✖