Creating Scenes with Vector Editor

You can design a scene with items in separate image layers, which you can later add 3D depth and reposition the image-converted objects in the scene for animation.

The following steps describe scene creation with several layers in an Vector Editor, and then turning it into a 2D scene with 3D depth for animation.

  1. Import to create the scene by the following methods:
  2. You can start to design the scene by adding different graphics into individual layers.
  3. When you are satisfied with current result, press Ctrl+S in the editor to send the graphics to Cartoon Animator.
  4. Return to Cartoon Animator and choose the Scene import option in the dialog window.
  5. The graphics in the layers will then be converted to a scene, synchronizing with the Vector Editor.
    In the Scene Manager, you will find that all of your graphic layers are listed under the "Scene" group, which indicates that these layers are now converted into separate object layers with the same names as the ones shown in the Vector Editor.

  6. Click the 3D View button on the Camera Toolbar to arrange the object depth with the 3D Viewer, in order to create the parallax effect when animating the camera.
  7. Go to the image editor again. Continue to modify the image layers in the PSD project. In this case, color the scene to look like a starry night.

  8. When you are satisfied with results, press Ctrl+S in the Vector Editor to update the graphics to Cartoon Animator. In the Scene Manager, you will find that all of the layers are updated, with the same names as the ones shown in the image editor.

  9. Start to animate the props by setting keys with the Prop Key Editor or apply Elastic Motions or FFD Motions.
  10. Playback the animation project.
  11. You can repeat the same steps, change the color of the SVG props or duplicate them to finalize the animation.