Character Types
In Cartoon Animator, there are several kinds of characters:
- G3 360 Character - Template Bone plus 360 Head Human, Animals, Spine, Wings, and Free Bone characters (Cartoon Animator v4 or above).
- G3 Character - Template Bone Human, Animals, Spine, Wings, and Free Bone characters (CrazyTalk Animator v3 or above).
- G3 Bone Hand Character with Template Bone (Cartoon Animator v4.2 or above).
- G2 Character (CrazyTalk Animator v2 or above).
- G1 Character (CrazyTalk Animator v1 or above).
( Watch Tutorial - Intro to CTA Character Types )
The thumbnails and paths of the embedded characters are as described in the table below:
Assets |
Thumbnail / Location (default) |
Description |
G3 Template Bone Characters |
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G3 360 Template Bone Characters |
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G3 Free Bone Characters |
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G3 360 Free Bone Characters |
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G3 Bone Hand Characters |
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The comparison of the G1, G2 and G3 characters are as shown in the table below:
|
G1 Characters |
G2 Characters |
G3 Characters |
G3 360 Characters |
Angles |
Flat, only divided into Front and Side categories. |
Full angle with 10 perspectives. |
Flat, only divided into Front and Side categories. |
Flat, only divided into Front, Side and Side 2 categories. |
Head Angles |
Rotatable with visual flaws. |
Full angle with 10 perspectives. |
Rotatable with visual flaws. |
Perfect 360 degrees. |
2D Motion Compatibility |
Fully supported. |
Fully supported. |
Fully supported. |
Fully supported. |
3D Motion Compatibility |
Supported with visual flaws. |
Fully supported. |
Fully supported. |
Fully supported. |
Body Parts Replacement |
Only with G1 characters. |
Only with G2 characters. |
Only with G3 and G3 360 characters. |
Only with G3 and G3 360 characters. |
Image-based |
Fully supported. |
Fully supported. |
Fully Supported. |
Fully Supported. |
Vector-based |
Fully supported. |
Fully supported. |
Fully Supported. |
Fully Supported. |
Render Style Ability |
Not supported. |
Fully supported (except the upgraded Eddie and Cherry). |
Not fully supported. |
Not fully supported. |
Refer to the following sections for more information: