Applying Character Motions (New for v. 4.4)
Preview motions can be applied in Character Creator to test for mesh penetration between the skin and the clothes.
Applying Character Motion Templates
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Create a new project with a character (either Standard or Humanoid).
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There are two ways to apply pose templates:
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In Character Creator, drag and drop *.repose templates directly from
the Smart Content Manager > Animation > Motion-Plus or
the Motion library.
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In iClone, drag and drop iMotion templates directly the from
the Content Manager.
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Search for iMotion templates in your library. If you have installed
iClone 5, iClone 6 or iClone 7, then the
default iMotion directory path are as below:
For Win 7, Win 8, Win 10:
C:\Users\Public\Documents\Reallusion\Template\iClone 5 Template\iClone Template\Motion\
C:\Users\Public\Documents\Reallusion\Template\iClone 6 Template\iClone Template\Motion\
C:\Users\Public\Documents\Reallusion\Template\iClone 7 Template\iClone Template\Motion\
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In Character Creator, drag and drop *.repose templates directly from
the Smart Content Manager > Animation > Motion-Plus or
the Motion library.
- Drag and drop the motion-plus or motion template onto the character in Character Creator.Note:
- This pose can then be set as default for both iClone and Character Creator. For more information, see Creating Default Pose.
- Click the Play button to playback the motion.
Applying Embedded Motions in the Animation Player
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Create a new character or use a default character.
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Open the Animation Player (F9).
- Open the Motion drop-down list.
- Apply one of the motions in the sub-menus.
- Click the Play button to have the character
perform the motion.
- To discard the motions, click the
Remove button and choose the target to discard.
- All: Removes character motions and facial expressions and returns the character to a t-pose.
- Body: Remove character's motion only and returns the character to a t-pose.
- Facial: You can choose to remove facial expressions or visemes from the sub-menu.
- Grab Current Pose: Removes the character's motion but retains the current pose.
- Restore Bind Pose: Removes the character's motion and returns it to the bind pose.