ActorCore Character Specification
There are two main ActorCore character types - ActorSCAN and ActorBUILD, both are fully-rigged, facial animation ready, and light weight for crowd rendering. Find the corresponding high-res assets designed for Character Creator to fully customize your character appearance, outfit, and body shapes. Adjustable material gives the possibility to create unlimited appearance in combination of different colors and material styles for ActorCore characters in iClone and Substance Player, and directly export to your target applications.
Crowd to Medium Shot
10K - 20K polygon, 4K texture resolution (PBR shader)
- ActorSCAN: ActorSCAN characters are designed to enliven your business simulations with the most realistic, light weight, and fully controllable photogrammetry scanned humans. Through them we introduce the most intuitive scan-to-animation production pipeline ever.
- Fully-rigged, realistic 3D people made through professional 3D scans.
- 60 blendshapes for facial expression and lip-sync animation.
- Compatible with iClone AccuLips and traditional lip-sync.
- Includes eyes, jaw, shoulders, fingers, and toes rig for true-to-life animation controls.
- Exceptional visual details suitable for most camera ranges.
- Adjustable material to create color variations for outfits, hair and skin.
- Optimized data performance for real-time 3D crowd renders.
- ActorBUILD: All possible character forms
come tailor-made through Character Creator, with a wide variety of body shapes, outfits, accessories and hair styles suitable for game, film, and interactive projects.
- 3D characters come in several possible forms including historical, sci-fi, fantasy, realistic or stylized.
- Built with different hairs, body shapes, facial appearances, outfits, and accessories in Character Creator.
- Unlimited color variations through adjustable material.
- Optimized through merged materials and polygon reduction for crowd rendering.
- Fully rigged for body and facial animation.
- Compatible with iClone AccuLips and traditional lip-sync.
Close-up Details
20K - 60K polygon, 5 body parts with 4K texture resolution
(SSS Digital Human Shader)
- ActorORIGIN: The ultra-realistic digital humans deliver the highest details for close-up performance, customizable with hair, facial and body morph, skin layers, and outfit systems, suitable for film and AAA game projects.
- Source characters for the ActorBUILD series.
- Native character formats (CC3+) in Character Creator, with large asset support for combining different body shapes, appearances, outfits, and accessories.
- Fully rigged for facial and body mocap, compatible with iClone lip-sync animation.
- Digital human shader for realistic real-time rendering.
SPECIFICATIONS COMPARISON
|
actorSCAN |
actorBUILD | actorORIGIN | |
|
Brief |
Photorealistic 3D scanned characters. |
Game based characters with diverse styles, tailored in Character Creator. |
Character Creator based, high-res digital human characters with sophisticated skin, hair, and eyes details. |
|
Application |
Crowd rendering for archviz, game, film, digital twins; suitable for long to middle shot camera ranges, with natural facial performance. |
Crowd rendering for archviz, game, film, digital twins; suitable for long to middle shot camera ranges, with natural facial performance. |
Digital human actors for games, AR/VR, live performances, animation and film, suitable for extreme close-up camera angles. |
|
Geometry |
7K to 10K quads |
14K to 20K tris |
17K quads for CC3+ body; around 50K-70K with hair and dress. |
|
Material |
One adjustable material with 4K resolutions. |
One adjustable material with 4K resolutions. |
4K texture resolution for 4 main body parts; separate UV for nails and eyelashes. |
|
Rigged |
Yes |
Yes |
Yes |
|
Shader |
PBR |
PBR |
Digital Human Shaders for skin, hair, eyes, teeth, mouth |
|
Facial Animation |
60 Blendshapes |
60 Blendshapes |
60 Blendshapes |
*Note : actorBUILD character creation will be officially supported by CC4 version.