Importing RLHead to iClone CC Characters

  1. Before starting this section, make sure you have created a RLHead from CrazyTalk.
  2. In iClone, apply a CC character (poses, motions or expressions are optional).
  3. Drag and drop the saved head file onto the character.
  4. A dialog box will appear with the options to load the morphing and texture data in the head file. Click the OK button to load them completely.

  5. The original head is replaced with the one you created from CrazyTalk.

Importing Options

The settings for the Import Options determine if the applying items from the universal 3D head are either shape, or texture of the head, or both.

Import Head Morph - Different Head Shapes, Same Original Texture

The morph data from the RLHead can be applied while the original facial texture is kept. The concept is as shown below:

Import Texture - Same Head Shape, Different Textures

Textures from any RLHead, including their unique Normal and Specular maps, can be applied to a same head to create different looks.