Using Toon Shader

To cartoonize 3D animations in iClone, you can use the Toon Shader feature. This feature traces the color of every object (Sky, 2D Background and Textures of the 8 channels on objects are excluded), and converts them into cartoon styles. Cartoon rendering and cell shading allows animators to create a flat-looking 3D image with a cartoonish look, typically exemplified in artistically animated movies. You can then profile objects with outlines and blend the Diffuse, Ambient and Specular colors of each object with the color settings of the Toon Shader to convert these objects into three color levels: Light, Midtone and Shade.

With the Toon Shader feature, you are able to trace the outline of objects, and define the color and the width of the outline.