Digital Human Eye Shader
The Digital Human Eye shader is an improvement upon the PBR shader in visual realism.
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Eyes using PBR Shader |
Eyes using Digital Human Shader |
After the character's eyes are applied with Digital_Human Eye shader, you can go to the Shader Settings
section for further adjustments for different parts as shown in the following illustration.
- Textures
- Eye
- Iris (for Iris and Aqueous Humor)
- Limbus (for limbus)
- Sclera (for sclera)
- Subsurface Scatter
After version 7.8, more eye elements are added for creating realistic effects on the eyes. Refer to the New Eye Elements for more information.
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