Micro Normal Related Textures
Micro Normal Mask
- The Micro Normal effect is defined by the texture in the next section.
- The Micro Normal Mask is used to define the body parts with different levels of micro normal effect using grayscale data (white = full micro normal; black = no micro normal).
Micro Normal Mask in pure white (default)
Customized Micro Normal Mask
Micro Normal
- This texture is overlapped onto the Bump channel in the Texture section in order to give fine lines and intricate details to the body, arms and leg skins.
Body without Micro Normal
Body with Micro Normal
- You can adjust the texture with the settings (tiling and strength) in the Micro Normal sub-section.
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