How to automatically create path-restricted character motions
In addition to manually creating the character's motions along the paths with Motion Director, you can also make the character move or perform randomly along a specified path.
Note that in this mode, the character only travels along a route that is projected from the existing path on the floor, ignoring the terrain elevation along the path.
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Moves along the route projected by the picked path with different elevations. |
Terrain is ignored. |
- Apply a character and a path to the project.
- Open the Control Center panel (shortcut: Ctrl + F5).
- In the Control Settings section, click the Auto Path Mode button to toggle the mode.
Path
Click on the Pick Path button and select the target path for traveling and performing in the scene.
Start on Path
Activate this checkbox and set a value (in percentage of the path) to have the character snap to the position instead of automatically moving to the start point of the path when you start playing.
Start on Path = Off
Character travels to the start position (0%) when you start playing.Start on Path = On (Start Position = 10)
Character directly snaps to the specified position when you start playing.About Perform Motion
In addition to the traveling motions, you can use keyboard, gamepad or another mounted devices to have the character perform specific actions.
Action Settings - Idle / Move Ratio
The Idle / Move Ratio settings can be used to set the idle and move trigger probability.
It is actually the switching rate between Move and Idle motions in the Behavior Manager (iMD).- Idle / Move slider: This slider determines the probability ratio between these two motions.
- Idle Time Range: Click and drag these two triangles to determine the min and max duration of the idle motion.
- Move Time Range: Click and drag these two triangles to determine the min and max duration of the walk motion.
Action Settings - Perform Frequency
The Perform Frequency settings can be used to set the rate for triggering perform motions.
These settings determine the rate the perform motions are triggered and its cooldown time.- Never / High slider: Determines the rate for triggering the perform-motions.
- Perform Cool Down Range: Click and drag these two triangles to determine the min and max duration of cooldown motions after a perform-motion finishes.
Action Settings - Switch Speed Frequency
The Switch Speed Frequency settings can be used to set the rate for changing the moving speed of the character.
Speed Info can be displayed to see the changes in moving speed.- Never / High slider: This slider determines the rate for changing the moving speed.
- Switch Speed Cool Down Range: Click and drag these two triangles to determine the min and max wait duration before a speed change.
Action Settings - Switch Mode Frequency
The Switch Mode Frequency settings can be used to set the rate for changing the motion modes.
Mode switching will change out the entire mode, including all motions contained within.- Never / High slider: Determines the rate for change for the modes.
- Switch Mode Cool Down Range: Click and drag these two triangles to determine the min and max wait duration before a mode switch.
- Make sure the character has one iMD data applied.
- Make sure the character has iMD Data applied to make it ready for Motion Director.
- Click the Start button to start playing.
