What are IK and FK Modes
What is IK
IK (Inverse Kinematics) refers to a process utilized in 3D computer graphic animation. In this process, the parameters of each articulation, in a jointed flexible object (a kinematic chain), will be automatically calculated to achieve a desired pose, especially when the end point moves.
IK is how the child node movement affects all the parent nodes' position and orientation values.
Child node selected. |
Offsets of all nodes in the chain gets affected. |
What is FK
FK (Forward Kinematics) is how the positions and orientations of particular parts of a model are calculated, together with any information of the articulated model.
FK refers to the effect on the child nodes as the parent moves or rotates.
Parent node selected. |
Only parent's offset gets affected. |