The Height map terrains inside iClone are 9 times larger, and have faster loading times than in previous versions.
With the enhanced Detail maps, you may now enjoy high quality visual performances while zooming in and out. You may find these terrain templates
in the Terrain library under the Set tab of the Content Manager.
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Note: |
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If you want to create a height map terrain based on the template terrains embedded in iClone, then please refer to the sections below for more information: |
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Height map terrain |
Traditional mesh terrain |
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LOD On |
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The details on far surfaces are rendered slightly in order to get faster real-time playback and editing. |
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LOD Off |
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All details are rendered during real-time playback, which increases the system loading capabilities. |
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Height map terrain casts and receives more shadow details when turning on the Shadow feature. |
Traditional mesh terrain - Shadows have jagged edges. |
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Height map terrain is applicable to any close shot without any texture artifacts. |
Traditional mesh terrain - The textures appear rough during close shots. |
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Perfect texture details on the cliff of a height map terrain. |
Traditional mesh terrain - Poor texture quality on vertical surfaces. |