Modifying Texture Settings

We will take a Prop as example to describe the method of modifying texture settings of the eight channels.

Basic Settings

  1. Pick the prop in the project.

  1. In the prop's modify panel, switch to the Material tab and scroll to the Texture Settings section. Select one of the texture channels and click the Launch button to open the texture image with your predefined image editor.

  1. Modify the image in the texture editor. Remember to Save the image after you finish adjusting the image.

    Before Editing

    After Editing

  1. Go back to iClone. The prop will update its texture automatically.


Note:

  • : You can select an image file directly to replace the texture by clicking the Load button.

  • : If you save the texture as another image file, you have to use the Load button to load the image.

  • : If you want to keep the texture for further use on another object, click the Save button for each channel of the textures.

  • : If you want to remove the texture, click the Delete button.

  • : Press the UV button to launch the image editing software opening the UV image of the selected object; you can paint the texture based on the UV position.