Solver Frequency (New for 6)

The Solver Frequency decides how many times the soft cloth status is calculated within two time frames. The higher the value, the more animation details appear before the soft cloth rests again; and the harder the soft cloth is.

Because Solver Frequency is related to the Collision Margin, you can also refer to the Collision Margin section for more information.

Stretch = 90

Bending = 2

Solver Frequency = 150

(Fewer animation details - silk)

Stretch = 90

Bending = 2

Solver Frequency = 300

(More animation details - rubber)

Note:

  • Please note that if you use Real-time mode to simulate soft cloth animation, then details will be displayed in accordance to FPS; hence the value of the Solver Frequency will be less effective.