CloneBone is an universal human bone with which users can create any creature by attaching props as body parts. Since CloneBone is designed with the standard human bone structure, any CloneBone actor can share standard human motion data, or do motion editing in iClone. Once you attach a prop to the selected bone segment, it turns into an accessory of the CloneBone actor. You may then save the whole actor as a custom CloneBone actor. Please view the CloneBone download page for more information:


Creating CloneBone Actors

Adjusting Body Parts of CloneBone Actors

Motion Editing for CloneBone Actors