CloneBone is an universal human bone with which users can create any creature by attaching props as body parts. Since CloneBone is designed with the standard human bone structure, any CloneBone actor can share standard human motion data, or do motion editing in iClone. Once you attach a prop to the selected bone segment, it turns into an accessory of the CloneBone actor. You may then save the whole actor as a custom CloneBone actor. Please view the CloneBone download page for more information: https://www.reallusion.com/contentstore/csproduct.aspx?contentid=080808-2&MenuItem=ic_bonus&Type=Bonus
You may attach any downloaded prop to the CloneBone to create your ideal actors, especially for creating robots.
Easily transform any body part before or after attachment to CloneBone.
Accessories are able to have an option for inheritance, which means you can scale the bone and the CloneBone attached parts scale accordingly.
Directly pick specific parts of CloneBone actors for quick motion editing - just like with regular avatars.
Creating CloneBone Actors
Adjusting Body Parts of CloneBone Actors
Motion Editing for CloneBone Actors