In the Environment Settings section, you may determine if you want to use the
iClone lights, iClone 2D background or the default Indigo light
as the lighting source for rendering the current scene. However, you are free to export
additional lights that are created in iClone along with current project to
Indigo, in order to generate more lighting effects for rendering.
Note: |
Please note that there are only a plane, a prop, two directional lights, a point light and a spotlight in this project. |
The candidate list of the iClone lights. |
Only the point light will be exported to indigo for rendering |
Note: |
Please refer to |
After previewing the result, you may sometimes need to adjust the lights further.
Before you start to adjust them, it is important to note that although in iClone lights are simple dummies used to emit light which won't be rendered, they will be rendered in Indigo as true 3D entities.
Three types of lights in iClone |
3D entities given to these lights in Indigo |
If you are not satisfied with the size of these light entities, then you can adjust their size.
Note: |
The strength of the light will be changed along with the size of the lights. |
When the strength of the iClone lights do not give a satisfying result, or the lights are darker due to their decreased size, you may need to increase the light strength.
Note: |
This method is only suitable for lights without any animations. |