User Interface for Exporting FBX Advanced Settings

Merge Opacity to Diffuse Texture

This box will merge the Opacity texture into the Diffuse texture. It is especially for Unity.

Preserve Bone Names (CC Base)

For Unity and Unreal Engine only.

Mouth Open as Morph

Add one morph slider to control mouth opening, including mouth, teeth and tongue.

Unreal Engine 4 Hand and Foot IK

With this setting, CC characters can use UE4 motions, and UE4 characters can use iClone motions.

Reset Motion Root

Set the root node to follow the hip instead of staying in place at the origin. This feature is specially for Game Engines (Unreal, Unity).

Embed Motion

Add specific pose for Unity and Unreal to ensure the correctness of motions.