User Interface for Exporting FBX Advanced Settings
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Merge Opacity to Diffuse Texture |
This box will merge the Opacity texture into the Diffuse texture. It is especially for Unity. |
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Preserve Bone Names (CC Base) |
For Unity and Unreal Engine only. |
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Add one morph slider to control mouth opening, including mouth, teeth and tongue. |
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With this setting, CC characters can use UE4 motions, and UE4 characters can use iClone motions. |
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Set the root node to follow the hip instead of staying in place at the origin. This feature is specially for Game Engines (Unreal, Unity). |
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Embed Motion |
Add specific pose for Unity and Unreal to ensure the correctness of motions. |