Content Manager
The Content Manager is used for managing the various iClone 3D files including models, animations and content associated with a project.
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1 |
Dock/Undock |
Double-click on the caption to dock the panel to the docking place, or undock the panel and make it float above the main program. |
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2 |
Category Tabs |
Click these tabs to switch to the corresponding categories - Project, Actor, Animation, Stage, Set, Media and Package. |
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3 |
Location Bar |
Display the file location of the content in the Content Manager.
You may click the |
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4 |
Template and Custom Libraries |
Each category is divided into two libraries:
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5 |
Menu Button |
Click this button to show the menu for manipulating the Content Manager, including:
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6 |
Search |
Start typing in the text field to enable incremental search.
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7 |
Navigation Panel |
Display all the library folders under the picked Category Tab. You may click the Menu Button to show the Navigation Panel and drag the middle border to adjust its width.
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8 |
Resize |
Drag the border to resize the pane of the Content Manager. |
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9 |
Templates |
In the library pane, you may manipulate the templates, including:
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10 |
Applying and Adding Templates |
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button to go back to the higher-level folder,
or click any of the directory names to go up to any level.




: Select multiple templates or template folders and then add into virtual folders
that you have created under the Custom library of the Package category tab.


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Click this button to apply the selected template to the current project.
This does the same as double-clicking the content thumbnail.
Please refer to the Drag and Drop
section for more information on applying methods.
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Click this button to add the current object in the scene into the Custom library of the selected Category Tab.
If you have selected a template in the Custom Library,
then click this button to overwrite the selected template.