Introducing the Direct Puppet Panel
1. Dummy Pane |
Select one of the effector points for puppeteering.
Please refer to the Locking Bones section for more information. |
2. Preview
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Click this button and then press the Space bar to preview the motions triggered by your input device (Mouse by default). |
3. Record
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Click this button and then press Space bar to start recording a motion clip. When you move your mouse during recording, the results will be captured as a clip and stored into the Motion track. |
4. IK Settings |
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5. Triggering Methods |
Switch tabs to define a triggering method for character motions. Please refer to the Direct Puppeteering - Move and Direct Puppeteering - Rotate sections for more information. |