Matching Walking Loop to the Transformation Distance
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Given a motionless character that moves from left to right, along a path, as below:
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In the Motion Puppet panel, select the
Basic Walk preset from the Base Motion category.
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Switch to the Slider Control tab.
- Start to preview (hotkey: Space bar) or record (hotkey: Alt + Space bar).
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The character then starts to perform the preset motion in a loop. You may drag the
Speed sliders
to affect the motion in real-time.
Because the Speed value decides the speed of the looping motion, you may use it to match the distance of the path.
One step by a lower Speed value.
Two steps by a higher Speed value.