The Scene Manager for Morph Creator (New for V7.0

Here the Content nodes and meshes will be listed. The icon will appear gray when the mesh does not contain any morph data. The opposite is true when the icon appears in white.

1

Dock / Undock

Double-click on the caption to dock the panel to the docking place, or undock the panel and make it float above the main program.

2

Search

Type full or partial names of objects in the search field to search for desired objects.

3

Sort

Click the Name caption, to re-order the object by their alpha-numeric order.

4

Category Name

  • Click on the triangle button beside the category name to collapse / expand the category.
  • Click on the category name to expand the category and select all the items under this category.

5

Object Status Icons

Multi-select object rows in different categories, and you can simultaneously change the following object status items:

Status

Icons

Descriptions

Show / Hide

: Show
: Hide

Show or hide the selected object. This status does not affect the export result.

Lock / Unlock

: Lock
: Unlock

Lock or unlock the selected object. If an object is locked, then it cannot be picked in the Preview window. Please refer to the Locking and Freezing Camera section for more information.

Render State

: Normal
: Smooth
: Wireframe
: Bounding
: Wireframe on Shaded
: X-Ray

You may specify the render status for each object to relieve the load on system resources. This status does not affect the export result.
The status includes:

  • Basic Modes - Normal, Smooth, Wireframe and Bounding Mesh

    Normal

    Smooth

    Wireframe

    Bounding Mesh

  • Wireframe on Shaded: This mode displays the surface of the object with wireframe covered. When the wireframe mode seems too difficult to identify the selected meshes due to the high density of the wireframes, then switch to the Wireframe on Shaded mode for getting more clues of the selected objects.

    Wireframe

    Wireframe on Shaded

  • X-Ray: Since some objects, such as CC characters, maybe composed of multiple layers (clothes for characters), with this mode you are able to easily observe the relationships between each layers.

    Normal

    X-Ray

Shadow

: All Shadows
: Cast Only
: Receive Only
: No Shadows

You may decide to turn the shadow effect on / off for each object, cast the object shadows only, or receive shadows from other objects only.

Realtime Smooth

: Original
: Smooth

You may turn the Realtime Smooth on / off.

6

Object Name

Double-click on the object name to enter the name-editing mode. You may rename all the items as you wish.