Modifying Texture Settings

We will take a Prop as example to describe the method of modifying texture settings of the eight material channels.

Basic Settings

  1. Pick a prop in the project.
  2. In the prop's modify panel, switch to the Material tab and scroll to the Texture Settings section. Select one of the texture channels and click the Launch button to open the texture image with your predefined image editor.
    • You can set your favorite image editing software as the default texture editor in the Preference panel.
    • The Strength slider defines the display weight of the channel as it is mapped to the object.
  3. Modify the image in the texture editor. Remember to Save the image after you have finished adjusting the image.

    Before Editing

    After Editing

  4. Go back to iClone. The prop will update its textures automatically.