Spring Settings

When an actor or a prop contains spring effects, you may adjust the spring motion by setting the parameters of the springs.

  1. Select the target object (Actor or Prop).
  2. Access the Spring section in the Attribute tab of the Modify panel.
  3. Select the bone string from the Select Spring drop-down list to adjust its spring effect.
  4. Adjust the sliders to change the spring behavior for the bone string.
    • Mass: This parameter sets the weight of the group. The higher the value is, the more inertia is generated for the group.

      Mass = 11

      Mass = 1

    • Strength: This parameter determines the pulling forces (inner tension) between the nodes in a spring group. The higher the value, the stiffer the group will be.

      Strength = 11

      (Intense pulling force)

      Strength = 1

      (Loose pulling force)

    • Bounciness: This parameter determines the level of spring that remains after the movement of the entity stops.

      Bounciness = 11

      Bounciness = 1