Self Illumination for GI

When the Illumination for a Material of an object is turned on, it means the material is endowed with the ability to lighten up the environment, to emit direct lights, and to possess the characteristics of global illumination (producing bounce lighting when its light rays hit nearby surfaces).

With self-illumination value, this type of material uses the Diffuse texture as the lighting source; The higher the Strength of the value is, the stronger the lights radiated, as the following example shows (It will not create a halo effect like Glow textures do).

Image Based Material

Self Illumination: 0

Self Illumination: 100

Video Based Material

Video texture is also acceptable, notice the TV in the following example: