How to set hotkeys with Hotkey Manager
Motion Director helps you to animate characters with various input devices, include the keyboard, mouse, gamepad and so on. These devices trigger the character to move and perform with keys, buttons or analog sticks which are defined in the Hotkey Manager. These settings can be manually adjusted.
There are two ways to launch Hotkey Manager:
- Execute the Edit > Hotkey Manager command:
- Press the combination hotkey: Ctrl + `.
The basic input device is your keyboard. In the Hotkey Manager, you can use the default settings for keyboard. However, you are also allowed to change the hotkeys.
- In the Hotkey Manager, make sure Device is set to Keyboard.
- Expand the Motion Director item in the list.Camera
This category contains the hotkeys for controlling the camera, including panning, rotating and zooming.
Camera SwitchThis category contains the hotkeys for switching the cameras during play.
The items map to the camera buttons in the Hotkey Panel.MovementThis category contains the hotkeys for moving the character around the scene.
The items relates to the absolute directions of the character based on the camera view.Data SwitchThis category contains the hotkeys for changing the iMD data.
The items map to the list in the MD Controls.Mode SwitchThis category contains the hotkeys for changing the Mode.
The items map to the Mode Triggers in the MD Behavior.Perform/Mixer PageIf you have more than one page for the perform or mixer triggers, then you can set the hotkeys to switch between these pages in this section.
The hotkeys are used to switch between the hotkey pages in the Trigger panel.Perform/MixerThis category contains the hotkeys for triggering different perform or mixer motions.
The items map to the Perform/Mixer Triggers in the MD Behavior.Sub-MixThis category contains the hotkeys for triggering different sub-mixer motions.
The items map to the Sub-Mixer Triggers in the MD Behavior. - Focus on the field for changing the hotkey.
- Press the desired key on the keyboard to set the hotkey for this item.
If the hotkey is already in use, you will encounter the following message.
In addition to the keyboard, you can assign hotkeys for the input devices you want to use for controlling the character. By default, there is a Gamepad item embedded already in the hotkey manager.
- In the Hotkey Manager, set Device to 'Controller'.
Also set the Profile of the controller to the input device mounted on your PC. - Expand the Motion Director drop-down in the list.Camera
This category contains the hotkeys for controlling camera, including panning, rotating and zooming.
Camera SwitchThis category contains the hotkeys for switching the cameras during play.
The items map to the camera buttons in the Hotkey Panel.MovementThis category contains the hotkeys for moving the character around the scene.
The items relates to the absolute directions of the character based on the camera view.Data SwitchThis category contains the hotkeys for changing the iMD data.
The items map to the list in the MD Controls.Mode SwitchThis category contains the hotkeys for changing the Mode.
The items map to the Mode Triggers in the MD Behavior.Perform/Mixer PageIf you have more than one page for the perform or mixer triggers, then you can set the hotkeys to switch between these pages in this section.
The hotkeys are used to switch between the hotkey pages in the trigger panel.Perform/MixerThis category contains the hotkeys for triggering different perform and mixer motions.
The items map to the Perform Triggers in the MD Behavior.Sub-MixThis category contains the hotkeys for triggering different sub-mixer motions.
The items map to the Sub-Mixer Triggers in the MD Behavior. - Focus on the field.
- Press A button to start setting the hotkey.
This button may vary based on the brand of the device. - Press the desired key on the gamepad to set the hotkey for this item.
If the hotkey is already in use, you will encounter the following message.