Connection Settings (New for v. 8.4)
![Closed](../../../../../Skins/Default/Stylesheets/Images/transparent.gif)
When an actor moves to the control point from a connection route, activated Continue on Walkway compels the actor to move along the walkway instead of any other connection route.
![]() |
![]() |
Continue on Walkway = Off |
Continue on Walkway = On |
![Closed](../../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Click this button to start creating connection routes between walkways.
![Closed](../../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Choose routes in the list and click this button to remove the connection routes.
You can also select the routes in the viewport and right-click elsewhere to execute the
Delete Route command.
![Closed](../../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Each branches (walkways or connection routes) on the control points will be numbered with serial ID.
![Closed](../../../../../Skins/Default/Stylesheets/Images/transparent.gif)
Activate the checkbox in order that the actor moves along the route without stopping for any other performance or idle motions.
![Closed](../../../../../Skins/Default/Stylesheets/Images/transparent.gif)
- Double-click on the value to change the percentage of the route (0.00 ~ 1.00). The number will split the pedestrian flows along the branches when it reaches the control point.
- You can lock in the weight values so they remain unchanged.
Lock is deactivated.
Lock is activated.
- You can click the Reset to default weightsbutton to unlock all weights and set the average values for each route.
![Back to Top](../../../../Resources/Images/top.png)