Attach

Attach is more similar to the traditional Merge function used in previous versions of iClone. However, Attach allows you to modify each node individually in the attached objects. You may then add the combined object into your custom library without destroying the relationship.

We will use a prop to describe the attaching process.

Basic Attach

  1. Pick the prop you wish to have become the child in the attaching relationship.
  2. Go to the Attribute tab of the Modify panel and scroll to the Attach section, click the Pick Parent button. Alternatively, you may right-click on it and select Attach in the Right-click Menu.
  3. Navigate in the 3D viewer and click on the target object.
  4. a. If you are using any Manipulating Tools, clicking once on the parent node will pick the whole group; and click on the child to pick it.
    b. If you are using any Camera Tools, double-click to pick the whole group. You may only use the Scene Manager to pick the child node.
  5. You may optionally click to pop up the Attach to Sub-Node panel and select the Position option to have the child aligned to the parent instead of adjusting it manually.
  6. Click the button in the bottom of the Content Manger to save the merged object into the library while the attaching relationship is kept as well.

Inherit Move, Rotate, Scale, Visible

You may choose to have the child inherit the Move, Rotate, Scale and/or Visible data from the parent object. They are checked by default.

In the following example, the steak is already attached to the plate and inherits the move, rotate and scale data of it.

The steak will now be attached to the plate while the Move/Rotate/ Scale/ Visible boxes are unchecked for demonstration purposes.

Attach the steak to the plate with
Move: Unchecked
Rotate: Checked
Scale: Checked
Visible: Checked

Move the plate away

Attach the steak to the plate with
Move: Checked
Rotate: Unchecked
Scale: Checked
Visible: Checked

Rotate the plate

Attach the steak to the plate with
Move: Checked
Rotate: Checked
Scale: Unchecked
Visible: Checked

Scale the plate

Attach the steak to the plate with
Move: Checked
Rotate: Checked
Scale: Checked
Visible: Unchecked

Hide the plate