Auto Facial Animation - Expression

The Expression node corresponds to all default facial morphs for CC3+ characters.

To create a Expression node, right-click on the empty area of the graph, and select Facial Animation > Facial Block > Expression from the context menu.

You can adjust the duration, strength, speed, animation curve, and morph key via the Value nodes to control the animation.

Make sure that the data are properly input in the Value nodes, before linking Expression node to the root Auto Facial Animation node.