Driven Animation Sources - Blink

The Blink node processes the procedural blink animation based on the input values, calculating the result on each execution and outputting it to an animation trigger.

To create a Blink node, right-click on the empty area of the graph, and select Driven > Blink from the context menu.

You can feed value nodes into the various Blink inputs.

Make sure that the data is properly set with Value nodes, before linking the Blink node to an animation trigger node.