Driven Animation Sources - Head

The Head node processes the procedural head animation based on the input values, calculating the result on each execution and outputting it to an animation trigger.

To create a Head node, right-click on the empty area of the graph, and select Driven > Head > Head from the context menu.

You can adjust the start time offset, out of focus, focus time, look-up, look-down, look-left, look-right, look tilt right, look tilt left, and look-at assets via the Value nodes to control the animation results.

Make sure that the data are properly input in the Value nodes, before linking the Head node to an animation trigger node.