Driven Animation Sources - Saccade

The Saccade node processes the procedural saccade animation (rapid eye movements from one target to another) based on the input values, calculating the result on each execution and outputting it to an animation trigger.

To create a Saccade node, right-click on the empty area of the graph, and select Driven > Saccade from the context menu.

You can adjust the start time offset, minimal trigger interval, stay time, speed, strength, vertical / horizontal scale, and animation curve via the Value nodes to control the animation results.

Make sure that the data are properly input in the Value nodes, before linking the Saccade node to an animation trigger node.