After you have installed CrazyTalk Unity Plug-in, the built-in assets such as projects, actors and motions are simultaneously imported into the Assets Library. The installed assets can be divided into situations in accordance with the items you have activated during the installation: Installing without the Demo ProjectIf you have not activated the Demo Project during the installation, then you will see the structure of the assets as shown below:
Installing with Demo ProjectIf you install the CrazyTalk Unity Plug-in completely, then the assets are as shown below:
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Editable Assets | ||||||||
Non-editable Assets (Cannot be Altered) | ||||||||