Creating Morphing Slider for External Characters
In this section, you can create a slider without even opening the source or target morphs, as they are both external files.
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Prepare a source character file iAvatar format.
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Prepare a target character file in OBJ or
iAvatar format.Note:
To keep DRM protection, the OBJ file for the target character must be prepared with its corresponding checksum data file.
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Launch Character Creator. Execute Character > Load Neutral Base > CC3+ to load a neutral character.
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Perform Create menu > Morph Slider Editor to open the
Morph Slider Editor.
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Name the slider and add a path.Note:
Please refer to the point 1 in the User Interface Introduction for Morph Slider Editor section for more information.
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Set the Morph Value > Minimum to 0 and the Maximum to 100, so that when the custom slider is set to maximum,
the character retains its original look.
- To create a thumbnail, click the button and load an existing image.
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In the Source Morph radio button group, choose the File radio button to load the
source character prepared in step 1 by clicking the
button.
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In the Target Morph radio button group, choose the File
radio button and load the character prepared in
step 2 by clicking the button.
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Click the OK button to add your custom morph slider into
the designated node
and path.Note:
Now, if you drag the slider, you will see the female character gradually deform because the source character is not loaded.
Value = 50
Value = 100
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In order to view the correct result, you need to first load the source character into
Character Creator.
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Drag the newly created slider to see the morph in action.
Value = 50
Value = 100