How to Use IK
If you want to utilize IK to set the character's pose, please follow the steps below:
-
Create a new project and add a character.
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Execute the Edit >> Edit Pose command to open the Edit Pose panel (shortcut key: N).
- Change to the tool in the general toolbar.
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In the Edit Pose panel, pick the hand
effector point.
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Drag your mouse on the gizmo, the right arm then moves along with your
cursor in the 3D scene. To precisely move the target node in the 3D
scene from a 2D mouse movement, please make your target body parts
face the camera.