How to Use IK
If you want to utilize IK to set the character's pose, please follow the steps below:
-
Create a new project and add a character.

-
Execute the Edit >> Edit Pose command to open the Edit Pose panel (shortcut key: N).

-
Change to the
tool in the
general toolbar.
-
In the Edit Pose panel, pick the hand
effector point.

-
Drag your mouse on the gizmo, the right arm then moves along with your
cursor in the 3D scene. To precisely move the target node in the 3D
scene from a 2D mouse movement, please make your target body parts
face the camera.
