General Toolbar

The General toolbar is used to manipulate object position, rotation, alignment, and set keys for toggling their visibility.

1

Undo/Redo

Click these two buttons to undo (Ctrl + Z) or redo (Ctrl + Y) the last operation.

2

Select Object

Toggles the Select mode. You can then directly pick the object in the viewport.

3

Move Object

Switches to Move mode. You can then directly move the selected object in the viewport (including positioning or placing the character, hair, accessories, props and lights).

Left Mouse Button: Move object along x- / y-axis.
Mouse Wheel: Move object along world z-axis.
Right Mouse Button: Rotate object on local z-axis.

4

Rotate Object

Switches to Rotate mode. You can then directly rotate the selected object in the viewport (including turning the character, hair, accessories, props and lights).

Left Mouse Button: Rotate on local z-axis.
Right Mouse Button: Rotate on local y-axis.
Both Mouse Buttons: Rotate on local x-axis.

5

Scale Object

Switches to Scale mode. You can then directly scale the selected object in the viewport (including scaling the hair, accessories, and props).

Left Mouse Button: Uniformly scale the object.
Right Mouse Button: Scale object along the local y-axis.
Both Mouse Buttons: Scale object along the local x- / y-axis.

In Move Object, Rotate Object or Scale Object modes, you can press:
Alt + Left Mouse Button to pan the camera.
Alt + Right Mouse Button to rotate the camera.
Alt + Both Mouse Buttons to zoom the Camera.