Showing or Hiding Meshes with Brush
Mesh penetration can occur as a result of dressing up a character,
especially if done through various means.
In addition to selecting and showing or hiding, you can also paint directly onto the mesh surface to show and hide mesh faces.
- Select an object with mesh penetration (e.g. the character above).
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Go to the Modify panel >> Edit tab >> Modify section.
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Press down the Edit Mesh button and switch to the Sculpt mode.
- Press down the Show Mesh Brush button. Only the Radius slider, the Visible Brush radio buttons and the Show All buttons are enabled.Note:
Choose the Show radio button for painting and showing meshes. Click the Show All button to show all hidden mesh faces.
- Choose the Hide radio button (default) and adjust the Radius value.
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Paint on the surface to hide the meshes that poke through the other layers.
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Repeat painting strokes on the mesh faces until the poking-throughs
are resolved.
- Leave the Edit Mesh mode.