GoZing Character with Custom Pose

In addition to sending a model in T-pose to ZBrush for further sculpting, you can also apply a pose so that the character sent to ZBrush strikes a certain pose rather than just assuming a T-pose or A-pose.

  1. Create or load a character.
  2. Apply a pose to the character with template from the Content Manager or by the Edit Pose panel (Shortcut: N).
  3. Select the character along with its accessories listed on the Scene Manager and click the GoZ button in the toolbar.

    Alternatively, access the File menu >> Export >> GoZ command.

  4. Activate the Use Current Pose box and click the GoZ button to send the character with custom pose to ZBrush.

    Refer to the GoZ Setting User Interface Introduction section for more information.
  5. Sculpt the model in ZBrush for further editing.