Fixing Eye Close Flaw for Big-eye Character

Characters with abnormally large eyes imported via Transformer may experience issues with blinking.

Eyes' blinking is set to 0.

Eyes' blinking is set to 100. The eyes do not reach a complete close.

Refer to the Refining Expressions by Adjusting Bones or Corrective Morphs section for instructions on fixing these flaws using the Expression Editor.

In the Edit Facial > Modify page, drag the Eyes Blink, Eye Blink L, or Eye Blink R sliders for the eyes until the flaw is corrected.

* You can save the character to the Content Manager and the blinking information will be saved as well.