Body-Specific Outfit Design Template (New for v5.2)

In AI Studio, go to Templates > Custom Tools to explore all 6 template tools. Click the Body-Specific Outfit Design template to open it.

The Body-Specific Outfit Design template adapts items generated by the High-Res 4-View Item template, such as hair, clothing, pants, hats, shoes, and accessories, to fit a specific character's body shape. The resulting high-resolution (3840 × 2160, 4K) four-view images can be used with the corresponding mesh types in AI Mesh Generator, excluding Character.

Replace Reference Images

  1. After the template opens, AI Studio automatically goes to Image Gen > Edit > Custom (under the Operation section).
  2. Image 1: Use the four-view item image generated by the High-Res 4-View Item template.
  3. Image 2: Use a front view of the naked character's gray model generated in Character Creator (CC).

    Image 3: Use a side view of the same character.

    • Apply A-Pose to the character for easier dressing and matching to your screen.
    • These images define the character's body shape, including height, build (slim or heavyset), body proportions, and depth. At least one body reference image (Image 2) is required.
    • You can add more images showing different angles to provide additional body-shape references. Ensure the images depict the same character for consistent results.

Update the Prompt

  1. The prompt is preconfigured. Modify only the image references in the following sentence to match the number of body reference images used, excluding Image 1.
    • One reference image:
      Use "[ Image 2 ]" strictly as the baseline for character body shape, body type, pose, volume, waist width, and 3D profile depth.
    • Two reference images:
      Use "[ Image 2 Image 3 ]" strictly as the baseline for character body shape, body type, pose, volume, waist width, and 3D profile depth.
    • For additional reference images, include all corresponding image slots using the same format. Do not modify any other part of the prompt.
  2. Click GENERATE to create the conformed item four-view image. Generate again if you are not satisfied with the result.

Copy Each View

  1. Activate the Select tool.
  2. Select one view from the generated four-view image.
  3. Click Copy to Clipboard below the selection, or press Ctrl + C, to copy the selected view to the system clipboard.

Import Views into AI Mesh Generator

  1. Open AI Mesh Generator and go to the Mesh Generation page. Enter the Mesh Name.
  2. Make sure that the Mesh Type setting matches the one copied in the AI Studio. In this example, select Clothes > Top / Upper.
  3. Under View Set, select the slot corresponding to the one in step 8 (Front, Left, Right, or Back).
  4. Click Paste image from clipboard, or press Ctrl + V, to paste the copied view.
  5. Repeat for the remaining views. A Front view is required; the other views are optional.

Generate and Fit the Outfit

  1. Configure the mesh settings and generate the 3D mesh. Click the Generate Mesh button.
  2. In the Task Queue panel, click the Apply button to apply the mesh to the Character Creator stage.
  3. You can then proceed with the Transfer Skin Weight procedure to convert the 3D mesh into clothing for the character.