Turning on PBR Color Space for the Entire Project

PBR mode for the 3D viewer is on by default in Character Creator. You can also activate it by following the steps below:

The PBR ability of the 3D viewer is OFF.

The PBR ability of the 3D viewer is ON.

  1. Execute the Edit menu >> Project Settings command (shortcut: Ctrl + Shift + p).
  2. In the Project Settings panel >> Color Management section >> Color Space drop-down list, choose the PBR item.
  3. The 3D viewer PBR ability is then activated.
  4. You can optionally click the PBR Environment Setup button for further adjustments.

    Another panel will display on the screen.
    If you want to adjust the Ambient Color or convert all materials of the character, hair, clothes and accessories into PBR materirals together, then click the PBR Setup button on this panel.
    • In the panel, activate the Set Ambient Color to Pure Black (#000000) to set the ambient color to black (most suitable for PBR).
    • Activate the Convert All Shaders to PBR in order to convert all existing materials to PBR materials.
    • Click the Apply button to accept the adjustments caused by these two boxes.