The toolbar consists of two sections (Actor Editing Tools and Adding Voice and Motion tools) as shown in the illustration below:
Functional Toolbar for 2D Actors | Functional Toolbar for 3D Actors |
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1 | Create New Actor | Click to load an image, or load a CT8 Actor (*.ctiModel, *.ct7Model, *.ctm) file as the current actor. |
2 | Face Fitting Editor | Click to invoke the Face Fitting Editor panel to adjust the wireframe of the actor. |
3 | Face Orientation | Click to determine the face profile of the actor. |
4 | Eye Setting | Click this button to invoke the Eye Settings panel to adjust the appearance of the eyes. |
5 | Teeth Settings | Click this button to invoke the Teeth Settings panel to adjust the appearance of the teeth. |
6 | Mask Editing | Click this button to invoke the Mask Editor panel to adjust the mask of the actor to determine the foreground area. |
7 | Background Settings | Click this button to invoke the Background Settings panel to apply custom background. |
8 | Adjust Color | Click to adjust the entire color tone of the actor. |
1 | Create New Actor | Click to load front and side images to create a new actor. |
2 | Head Fitting | Click to invoke the Head Fitting wizard to define the front and side facial features. |
3 | Eye Settings | Click this button to invoke the Eye Settings panel to adjust the appearance of the eyes. |
4 | Teeth Settings | Click this button to invoke the Teeth Settings panel to adjust the appearance of the teeth. |
5 | Accessory Settings | Click to adjust the details of the accessory. |
6 | Texture Settings | Click to adjust the textures of the actor. |
7 | Head Settings | Click to adjust the sizes of the 3D actor's head and neck. |
8 | Atmosphere Settings | Click to adjust the details of the atmosphere and the physics6o effects. |
1 | Import Audio | Click this button to import an audio file to create actor motions with Talk, Listen and Lips-Sync Only modes. |
2 | Face Puppet | Click this button to invoke the Face Puppet panel in order to manually generate facial motions. |
3 | Auto Motion Settings | Click this button to invoke the Auto Motion Settings panel in order to manually adjust the motion reactions driven by the audio. |
4 | Face Key Editor | Click this button to invoke the Face Key Editor panel in order to manually adjust the face, head and shoulder motion keys. |