Outlining the base shapes of the mouth is important for having the 3D actor talk with realistic lip shapes; therefore, set the feature points and lines as close as possible to the shape of mouth in the photo.
Click on the point to transform the outline of the mouth , or click on the line segment to drag the wireframe closer. The wireframe is designed for a closed mouth by default.
The initial upper lip position detected by CrazyTalk. | The fitting result is not correct, especially the mid line of the mouth. |
Manually adjust the points to match the upper lip in the photo. | The upper lip of the 3D head looks more similar to the one in the photo. |
After deforming the upper lip shape by fitting the feature points, if you need to fine-tune the size of the lips, then you can drag the highlighted area as shown below to adjust them.
The original wire line framing above the lower lip is not complete. | Use the morphing area to completely cover the wire line to adequate position of the lower lip. |
If you want to morph the lips for adjusting the thickness of them, then please refer to the Fitting Mouth Depths section for more information.
The dragging in the morph areas maps to the facial feature sliders in the Detail Morph step. Please refer to the Fine-tuning with Detail Morph section for more information.