Passing Render Styles between Objects (New for 2.1)

The Render Style feature not only quickly sets styles of any object in the scene, but also can make the entire scene or specific objects cohesive with identical render style presets. You can also pass render style data from one object to another.

Making Objects Cohesive with Prepared Render Style Settings

If the objects (characters or props) in the scene already have predefined Render Style presets, you can quickly transfer the style to other ones in Stage Mode without opening the Render Style panel repetitively. This method is specially suitable for the Vector-based objects.

  1. Build a project in which the objects have been given render style settings.
  2. Pick one of the objects for changing the render style (in this case, the character).
  3. Open the Render Style panel to pick an adequate preset of the object for matching the scenario.
  4. Make sure the object is still selected. Click the Apply Selected Render Style button on the General Tool Bar.
  5. Move your cursor (paint bucket) on top of a target object to select that render style.
  6. Click on another object to transfer that selected render style to another object/character.

    Note:

    Please note that the target object must contain the same pre-defined group names as the source object has by using the Vector Grouping Tool panel (Pipeline version only). Please refer to the sections below for more information:

Quickly Defining Render Styles Presets

If the objects have 10 render style presets but are not well-defined in advance, then you may use the Apply Selected Render Style feature to quickly define the presets without entering the Composer Mode. This method is suitable for both vector-based or image- based objects.

  1. Apply objects with pre-defined render style presets as the source.

    Vector-based source object

    Image-based source object

  2. Apply other objects without pre-defined render style presets as the target.

    Vector-based target object

    Image-based target object

    Note:

    Please make sure you have performed the procedures for these objects before the next steps.

    • Vector-based Objects: The color shapes and the outlines must be determined by the Vector Grouping Tool.
    • Image-based Objects: The object must be assigned with 10 render style presets first via the Toggle between G1/G2 Render Styles feature.
      • Normally, image-based objects can only be given the three embedded presets in the panel, Default, Contrast and Saturation.
      • You may optionally execute the Modify >> Toggle Between G1/G2 Render Styles command in the Composer Mode to toggle the 10 render style presets for the objects.
  3. Select the source objects and open the Render Style panel.

    The source objects are picked.

  4. Pick one of the presets to change the color style of the source objects.

    The Line Art preset is utilized.

  5. Make sure the object is still selected. Click the Apply Selected Render Style button on the General Tool Bar.
  6. Move your cursor (paint bucket) on top of the target objects for applying the same render style.
  7. Click on the target object to apply the render style.

    The Line Art preset is passed to the target objects.

  8. Repeat steps 4, 5 and 6 until the ten render style presets of the target objects are pastes from the source ones.

    Note:

    Please note that, for the Vector-based objects, if the group names between the source and target objects do not completely match, then only the identical groups will be influenced after the Apply Selected Render Style is performed. In the following case, the color grouped into the Custom 02 will not take any effect after the target object has been given a render style preset from the source object.