User Interface Introduction for Side Face Refinement
After completing the side face generation steps, you can fine-tune the control points using the Refine Face controls.
Refine Face Panel - Edit Control Point Mode
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A |
Load Image |
Load Source Image of side face. |
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B |
AI Image Generator |
Opens the AI Image Generator panel. |
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C |
Selection Tool (Q) |
Switches to select mode for picking control points. |
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D |
Camera Manipulation |
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E |
Reset Tools |
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F |
Bézier Tools |
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G |
Show / Hide |
Show / Hide all control points. |
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H |
Control Point Size |
Changes the size on the control points. |
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I |
Control Point Opacity |
Changes the visibility of the control points. |
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J |
Work Area |
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K |
Preview All |
Preview the mesh with all control point modifications. |
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L |
Apply All |
Apply the mesh with all control point modifications to the viewport. |
Refine Face Panel - Preview Mode
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A |
Selection Tool (Q) |
Switches to select mode for picking control points. |
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B |
Camera Manipulation |
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C |
Render |
Render the topology reference on to the head mesh. |
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D |
Mesh Opacity |
Adjust the opacity of generated mesh for better alignment. |
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E |
On-Screen Visibility Area Slider |
Drag to adjust the visible area of the head mesh. |
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F |
Edit |
Return to Refine Face Edit mode. |
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G |
Apply All |
Apply the mesh with all control point modifications to the viewport. |


