Using String Nodes

The String Node can be used to record specific text in the Log Output list, or display that text in the 3D scene using a particle-effect text emitter.

  1. Create a project with a character and a particle-effect text emitter.
  2. Open the MP Node Graph panel. Right-click on the viewport space and choose Print Node > String.

    A new String node will be inserted on view.
  3. Drag a flow line from the Start node’s output and connect it to the String node’s input.
  4. Select the node and adjust the settings in the Attributes page.

    • Text: Type in the desired string in the field.
    • Text Particle: If you want to use a particle emitter to display the string, enable this checkbox, then select the emitter on stage using the drop-down list or the dropper tool.
  5. Start the Go MD Mode to view the animation results.
  6. You can switch to the Log page to view the Log Output obtained by the Node. The emitter also displays the string from this list.
    1. Save Log: Save the log as a file (*.txt).
    2. Clear Log: Clear the data in the Log Output list.