Using Random Nodes

The Random Node can be used to randomly execute the events connected after it. Within the same Go MD session, every time the flow passes through a Random Node, one of the connected events will be selected at random.

  1. Create a project with characters.
  2. Open the MP Node Graph panel. Right-click on the viewport space and choose Flow Node > Random.

    A new Random node will be inserted on view.

    Enable the Loop option on the Start node to play back the graph repeatedly in Go MD mode.
  3. Drag a flow line from the Start node’s output and connect it to the Random node’s input.
  4. Click the + button specific times to add outputs.

    For more information about the setups of the Random Node, refer to the Adjusting Attributes of Random Nodes section.
  5. Connect the outputs to different event routes.

    Note that these events routes are Character Nodes that drive the individual characters on stage to perform specific motions.
  6. Start MD Mode to view the animation result, the characters randomly perform motions in turn.