Using Random Nodes
The Random Node can be used to randomly execute the events connected after it. Within the same Go MD session, every time the flow passes through a Random Node, one of the connected events will be selected at random.
- Create a project with characters.

- Open the MP Node Graph panel. Right-click on the viewport space and choose Flow Node > Random.

A new Random node will be inserted on view.
Enable the Loop option on the Start node to play back the graph repeatedly in Go MD mode.
- Drag a flow line from the Start node’s output and connect it to the Random node’s input.

- Click the + button specific times to add outputs.

For more information about the setups of the Random Node, refer to the Adjusting Attributes of Random Nodes section. - Connect the outputs to different event routes.

Note that these events routes are Character Nodes that drive the individual characters on stage to perform specific motions.
- Start MD Mode to view the animation result, the characters randomly perform motions in turn.