Using Wait Nodes

The Wait Node can be used to set a period of time during which the flow pauses, and then continues to execute subsequent nodes and events after the specified time has elapsed.

  1. Create a project with a character.

  2. Open the MP Node Graph panel. Right-click on the viewport space and choose Condition Node > Wait.

    A new Wait node will be inserted on view.
  3. Drag a flow line from the Start node’s output and connect it to the Wait node’s input.
  4. Select the node and adjust the settings in the Attributes page.

    • Duration (sec): Set a fixed waiting time, in this example, 5 seconds (the minimum is 0.1).
    • Range (sec): Set a time range. Each time this Node is executed, the system randomly selects a duration (in seconds) within the range to wait.
  5. Connect an event to the output of the Wait node.
  6. Start the Go MD Mode to view the animation results.