Update Eyes, Teeth and Tongue
The Update Eyes, Teeth & Tongue function lets you edit the polypaint and mesh structure of your character model in ZBrush.
- In ZBrush Face Tools, activate the Update Eyes, Teeth & Tongue function.
- Apply polypaint and mesh edits to multiple subtools in ZBrush.
The default model in Character Creator (CC)- Adding Polypaint in ZBrush:
CC_Base_SkinHead
CC_Base_Eye
CC_Base_Upper_Teeth
CC_Base_Lower_Teeth
CC_Base_Tongue
- Mesh editing in ZBrush:
CC_Base_SkinHead
CC_Base_Upper_Teeth
CC_Base_Lower_Teeth
CC_Base_Upper_Teeth
- Adding Polypaint in ZBrush:
- Update the model to CC by pressing the Update to Character Creator button.
The polypaint and mesh edits applied to the subtools have been successfully updated back to CC.- Polypaint result:
Original base color.
Edited base color.
- Mesh result:
Original base mesh structure.
Edited base mesh structure.
- Polypaint result:
