Update Eyes, Teeth and Tongue

The Update Eyes, Teeth & Tongue function lets you edit the polypaint and mesh structure of your character model in ZBrush.

  1. In ZBrush Face Tools, activate the Update Eyes, Teeth & Tongue function.
  2. Apply polypaint and mesh edits to multiple subtools in ZBrush.

    The default model in Character Creator (CC)
    • Adding Polypaint in ZBrush:
       

      CC_Base_SkinHead

       

      CC_Base_Eye

      CC_Base_Upper_Teeth

      CC_Base_Lower_Teeth

      CC_Base_Tongue

    • Mesh editing in ZBrush:

      CC_Base_SkinHead

      CC_Base_Upper_Teeth

      CC_Base_Lower_Teeth

      CC_Base_Upper_Teeth

  3. Update the model to CC by pressing the Update to Character Creator button.

    The polypaint and mesh edits applied to the subtools have been successfully updated back to CC.
    • Polypaint result:

      Original base color.

      Edited base color.

    • Mesh result:

      Original base mesh structure.

      Edited base mesh structure.