The PSD Structures for G3 Characters
The following image shows a G3 character that it is exported in PSD format for creating assets.
Its structure and groups serve as image layers for custom design.
( Watch Tutorial - Animated Accessory Design )
If you want to create fixed accessories such as buttons, patches, badges, etc., then put them into specific layer groups.
The facial features must be put into their corresponding layer group.
Although the hair is not a facial feature, you must add custom hair, with front and back, into certain groups.
However, if you want to create animatable accessories, then save them as isolated PSD files instead of adding them into the groups of the body or head PSD files.
Refer to the Converting Props to Accessories section for more information.