Introducing the Face Puppeteering Panel
1. Face Animation Profile |
Select one of the built-in profiles from the list. Each profile contains various expressions. |
Select one of the expressions, with pre-defined weight settings, for varying facial features. |
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3. Clear Selection |
Deselect any highlighted features. |
4. Puppet Head |
Select this to change the rotation/tilt of the head. The changes will automatically be converted into keys during recording. |
Select to change any desired features. The changes will automatically be converted into keys during recording. |
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6. Advance |
Adjust the weight of a feature, in detail, with movements from your input device (Mouse by default). |
7. Blend data on next recording |
Activate this checkbox so that the new motions, of the selected features, are blended into existing keys after recording. |
8. Preview
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Click this button and then press the Space bar to preview the expressions triggered by your input device (Mouse by default). Hotkey: Space bar |
9. Record
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Click this button and then press Space bar to start recording a motion clip. Keys will be automatically inserted into the timeline, when you move your mouse to drive motion expressions during the recording. Hotkey: Ctrl + Enter |